Beijing Chuangxiang Intelligent Control Technology Co., Ltd
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    9th Floor, Building 1, Jinyu International Center, No. 3 Longyu North Street, Changping District, Beijing
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Holographic computer positioning system
The flagship product of the company in the field of educational informatization, combined with virtual reality technology, augmented reality technolog
Product details

System Introduction

The holographic computer positioning system independently developed by Beijing Chuangxiang Intelligent Control Technology Co., Ltd. is the company's flagship product in the field of educational informatization, combining new teaching practical tools such as virtual reality technology, augmented reality technology, and human-computer interaction technology. It can solve the problems of boredom and difficulty in understanding traditional flat teaching methods (Word, PPT, Flash animation).

The 3D virtual simulation interactive teaching mode facilitates teachers' teaching while allowing students to gain a comprehensive understanding of knowledge and observation of details. The concepts of "seeing is seeing" and "immersing oneself" have broken through the limitations of flat teaching, allowing three-dimensional models to appear before the eyes and be operated freely.


System core parameters


System composition

全息电脑定位系统产品构成

全息电脑定位系统产品构成


VR Solution

1. VR Large Space Multi Person Interactive Solution

Applied in educational products such as VR multimedia classrooms, maker classrooms, and vocational training, achieving low latency and low dizziness effects. Multiple people participate in the operation simultaneously, and all members participate in collaborative learning together.

2. VR holographic classroom solution

The education and teaching concept of Internet plus+education and VR+education is a new classroom teaching environment based on the Internet of Things, cloud computing and big data integration, and 3D virtual reality technology. It is a quality education that combines maker culture with education, based on student interests and project-based learning, using digital cultural tools to advocate innovation, encourage sharing, cultivate interdisciplinary problem-solving skills, teamwork abilities, and innovation abilities.

3. VR Virtual Reality Training Room

In virtual reality applications, it is used to display real-time virtual reality simulation applications. The system usually includes three parts: professional projection display system, interactive system, optical position tracking system, etc. Its integrated display system makes installation and operation convenient, and is applied in virtual reality laboratories of universities and research institutes.



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